Hello, I am contacting you because I have a problem with Ignis, my flames are not visible when in the VR headset, but they are visible in the editor, how can I fix this problem?
Guessing your are using single pasd rendering and not multi. This solved problem for me.
As stated in the Ignis asset store page, the visual effects graph is still in preview for mobile devices. Visual Effects Graph is Unity’s own package, you can follow the development progress here: https://portal.productboard.com/unity/1-unity-platform-rendering-visual-effects/c/119-urp-support-compute-capable-devices-only-high-end-mobile-support
Meanwhile, others have had success with Ignis on VR devices when using Vulkan as renderer (not OpenGL).
I hope changing the renderer to Vulkan helps on your project!
All the best,