Articles
- Get Started
- Tutorials
- Convert Object to use One Effect
- Convert Object to Multi-Effect Object
- Create a splash effect
- How to upgrade to Magio Pro from Magio Core
- Enable/Disable wind and other external forces
- Ignite effects by raycasting or by overlap sphere
- Ignite effects by using your own particle system
- Nullify/Extinguish Effects with raycast or overlap sphere
- Nullify/Extinguish using your own particle system
- Create your own Magio effect with VFX Graph
- Convert your existing VFX Graph to work with Magio
- Create an effect pack
- Use Magio with Unity Terrain Trees
- Use Magio with Vegetation Studio Pro
- Manually Control the Magio Effect Spread and timer
- Hook to Magio Object events such as Ignited and Nullified
- Detect when your object touches an effect
- Pause effects through script
- Optimize if you have lots of inactive Magio Objects / Use custom instancer or renderer
- Animate lights with Magio effect
- Add Sound FX to the effects
- Attach your pre-placed sound effects to animate with the effect
- Create Compatibility for a third-party shader
- Installing VFX Add-on
- Information
- API-documentation