Hello guys,
I have seen in the documentation that ”Ignis has been reported to be working on Oculus Quest”.
But when I want to use Ignis with the Meta Quest 3, my headset is blinking between a black screen and the game screen, as if it’s not able to render the particle system.
So my question is : There is a tutorial, explaination, or guide available on the website or in video ? I can’t find it. In the other case, is it possible to give me some explaination below this question ?
Thanks in advance for you answers,
Sincerely.
Hello,
Ignis uses Unity’s Visual Effects Graph, so any tutorial for using that with Oculus Quest should work. Here is one for example: https://www.youtube.com/watch?v=3JXGVaEZL4Y
I hope this helps!
Thomas
Hello,
Please find here a video that show my problem : https://youtu.be/-8xUTiYX0_k
I already use the Visual Effect Graph, the version “14.0.10”.
I use Vulkan as specified in the documentation.
I use Unity 2022.3.21f1
As you can see, the problem is not in the rendering of the VFX, but a problem with the camera of my player. If you need any other informations, feel free to ask me !
Thanks for your answers 🙂