I just bought the Magio asset and imported it into the project. Am getting the following errors…
(1)
Assets\Arctibyte\Magio\Core\Scripts\MagioObject\Preview\PreviewMagioVFX.cs(188,31): error CS1061: ‘VisualEffect’ does not contain a definition for ‘HasSkinnedMeshRenderer’ and no accessible extension method ‘HasSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(2)
Assets\Arctibyte\Magio\Core\Scripts\MagioObject\Preview\PreviewMagioVFX.cs(194,26): error CS1061: ‘VisualEffect’ does not contain a definition for ‘SetSkinnedMeshRenderer’ and no accessible extension method ‘SetSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(3)
Assets\Arctibyte\Magio\Core\Scripts\Helpers\VFXHelpers.cs(71,61): error CS1061: ‘VisualEffect’ does not contain a definition for ‘GetSkinnedMeshRenderer’ and no accessible extension method ‘GetSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(4)
Assets\Arctibyte\Magio\Core\Scripts\Helpers\VFXHelpers.cs(188,65): error CS1061: ‘VisualEffect’ does not contain a definition for ‘GetSkinnedMeshRenderer’ and no accessible extension method ‘GetSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(5)
Assets\Arctibyte\Magio\Core\Scripts\Helpers\VFXHelpers.cs(282,32): error CS1061: ‘VisualEffect’ does not contain a definition for ‘HasSkinnedMeshRenderer’ and no accessible extension method ‘HasSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(6)
Assets\Arctibyte\Magio\Core\Scripts\Helpers\VFXHelpers.cs(283,32): error CS1061: ‘VisualEffect’ does not contain a definition for ‘SetSkinnedMeshRenderer’ and no accessible extension method ‘SetSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(7)
Assets\Arctibyte\Magio\Core\Scripts\MagioObject\MagioObjectEffect.cs(1551,31): error CS1061: ‘VisualEffect’ does not contain a definition for ‘HasSkinnedMeshRenderer’ and no accessible extension method ‘HasSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
(8)
Assets\Arctibyte\Magio\Core\Scripts\MagioObject\MagioObjectEffect.cs(1562,26): error CS1061: ‘VisualEffect’ does not contain a definition for ‘SetSkinnedMeshRenderer’ and no accessible extension method ‘SetSkinnedMeshRenderer’ accepting a first argument of type ‘VisualEffect’ could be found (are you missing a using directive or an assembly reference?)
Forgot to Add
This is an URP project with Shader Graph Version 10.6.0 – July 08, 2021