Example use case: You want the object to be able to catch fire, nothing else. Mesh and Skinned Mesh are supported automatically.
Steps:
- Select object in the scene hierarchy.
- Right click->Magio Convert->To Simple Magio Object
- Select the materials you want to convert to Magio (Recommended to convert all)
- Click Convert.
- Validify that everything works.
- See the MagioEffectObject-> Errors.
- VFX->Preview VFX
- Material->Preview Shader