1. Home
  2. Docs
  3. Ignis
  4. Tutorials
  5. Interact when an object touches the flame

Interact when an object touches the flame

Example use cases: Enemy takes damage when it touches flame, Barrel explodes when it touches flame

Example in Demo Scene: Scene Setup -> Main Camera has an example script for interacting with flame. If you attach a collider to the main camera and move it to the flames a debug message will pop up.

How to implement:

  1. Implement a IInteractWithFire interface to your own class
  2. Implement OnCollisionWithFire function with your own functionality. The gameobject provided as a parameter is the burning object with “FlammableObject” script.
  1. Attach your new class/component to your desired game object.
  1. Done! Remember to have colliders in your objects when you test this, otherwise flames cannot detect the collisions.
Was this article helpful to you? Yes No

Leave a Reply

Your email address will not be published.